Designing an Engaging UX/UI for the Me Tyme Wellness Platform
UX/UI Design
Me Tyme is a video-on-demand self-help and wellness platform designed to help users manage emotional stressors and track personal and professional growth. The platform takes a fresh, gamified approach to mental wellness, blending educational content with entertainment elements to create an engaging, stigma-free self-improvement experience.
I was responsible for UX/UI design, ensuring that the platform was:
Intuitive and easy to navigate
Visually engaging, with elements inspired by streaming services and gaming
Designed to promote user retention through interactive progress tracking
Key UX/UI Contributions
Personalized Progress Tracking
Designed an interactive dashboard featuring:
Thumbs up/down rating system for video feedback
Suggested video recommendations based on user behavior
Gamified progress tracking (avatars, motivational messages, and achievement rewards)
Immersive User Experience
Created a modern, engaging interface inspired by streaming platforms (Netflix, Hulu) and gaming elements, making self-help content feel more interactive and rewarding.
Introduced subtle microinteractions (hover states, progress animations, and dynamic feedback) to keep users engaged.
Habit-Forming Engagement Features
Designed streak tracking, daily rewards, and achievement badges to reinforce engagement.
Implemented an avatar-based experience, where users visualize progress and receive personalized encouragement.
Impact & Relevance
Enhanced User Engagement & Retention – Designed a platform that fosters habit formation through gamification and progress tracking.
Bridging Wellness & Entertainment – Created a visually compelling, interactive experience that makes self-help content engaging rather than overwhelming.
Optimized for Future Expansion – Designed a scalable UX/UI framework that supports future growth, including augmented reality experiences and expanded gamification features.
This project showcases my expertise in UX/UI design for digital wellness platforms, emphasizing gamification, user engagement strategies, and video-based learning experiences.